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	<title>Comments for EvanReidland.com</title>
	<atom:link href="http://evanreidland.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://evanreidland.com</link>
	<description>The personal blog of Evan Reidland.</description>
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		<title>Comment on Added tile blending&#8230; And new grass! by Evan Reidland</title>
		<link>http://evanreidland.com/?p=251#comment-124</link>
		<dc:creator>Evan Reidland</dc:creator>
		<pubDate>Mon, 26 Sep 2011 01:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=251#comment-124</guid>
		<description>Do you mean illuminating all the tiles? If so, yes.</description>
		<content:encoded><![CDATA[<p>Do you mean illuminating all the tiles? If so, yes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Added tile blending&#8230; And new grass! by Mark</title>
		<link>http://evanreidland.com/?p=251#comment-123</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 26 Sep 2011 01:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=251#comment-123</guid>
		<description>Can we has light showing all the tiles?</description>
		<content:encoded><![CDATA[<p>Can we has light showing all the tiles?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About/Contact by Evan Reidland</title>
		<link>http://evanreidland.com/?page_id=2#comment-119</link>
		<dc:creator>Evan Reidland</dc:creator>
		<pubDate>Sun, 18 Sep 2011 19:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?page_id=2#comment-119</guid>
		<description>Whenever I get multiplayer working. :D</description>
		<content:encoded><![CDATA[<p>Whenever I get multiplayer working. <img src='http://evanreidland.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>Comment on Rock. by Joshua</title>
		<link>http://evanreidland.com/?p=243#comment-97</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Sun, 11 Sep 2011 23:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=243#comment-97</guid>
		<description>Paper. I win.</description>
		<content:encoded><![CDATA[<p>Paper. I win.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New particle system. by THE GREAT ONE</title>
		<link>http://evanreidland.com/?p=235#comment-93</link>
		<dc:creator>THE GREAT ONE</dc:creator>
		<pubDate>Sun, 04 Sep 2011 07:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=235#comment-93</guid>
		<description>3 Steps to make a great game.
1. Make particles.
2. Make the majority of things produce particles.
3. TAKE THE NUMBER OF PARTICLES SOMETHING IS PRODUCING AND QUINTUPLE IT!!!</description>
		<content:encoded><![CDATA[<p>3 Steps to make a great game.<br />
1. Make particles.<br />
2. Make the majority of things produce particles.<br />
3. TAKE THE NUMBER OF PARTICLES SOMETHING IS PRODUCING AND QUINTUPLE IT!!!</p>
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	</item>
	<item>
		<title>Comment on About/Contact by Evan Reidland</title>
		<link>http://evanreidland.com/?page_id=2#comment-69</link>
		<dc:creator>Evan Reidland</dc:creator>
		<pubDate>Thu, 28 Jul 2011 05:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?page_id=2#comment-69</guid>
		<description>I didn&#039;t realize I had comments enabled on this page. Yay.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t realize I had comments enabled on this page. Yay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About/Contact by Matthew J Dailey</title>
		<link>http://evanreidland.com/?page_id=2#comment-68</link>
		<dc:creator>Matthew J Dailey</dc:creator>
		<pubDate>Thu, 28 Jul 2011 05:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?page_id=2#comment-68</guid>
		<description>is haz reply much?</description>
		<content:encoded><![CDATA[<p>is haz reply much?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Updated generated character. by Evan Reidland</title>
		<link>http://evanreidland.com/?p=179#comment-58</link>
		<dc:creator>Evan Reidland</dc:creator>
		<pubDate>Sun, 17 Jul 2011 04:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=179#comment-58</guid>
		<description>Sort of... I made a command-line style language that is easy to edit.

Each Command (which is registered to a Console instance) has to override a function that looks like this:
&lt;code&gt;String Execute(Argument[] args);&lt;/code&gt;
Arguments: The Argument class has functions like asInt, asFloat, asString, etc.
Return: Any error to log.

There is also a Variable class, which can be accessed or modified via the &quot;@&quot; symbol.
The Variable is an extended Argument with a name value.

Commands can be registered by calling the Register function in a console:
&lt;code&gt;console.Register(&quot;bone&quot;, new MakeBone());&lt;/code&gt;

As for the language itself, everything is separated by spaces and each new line is a new command.</description>
		<content:encoded><![CDATA[<p>Sort of&#8230; I made a command-line style language that is easy to edit.</p>
<p>Each Command (which is registered to a Console instance) has to override a function that looks like this:<br />
<code>String Execute(Argument[] args);</code><br />
Arguments: The Argument class has functions like asInt, asFloat, asString, etc.<br />
Return: Any error to log.</p>
<p>There is also a Variable class, which can be accessed or modified via the &#8220;@&#8221; symbol.<br />
The Variable is an extended Argument with a name value.</p>
<p>Commands can be registered by calling the Register function in a console:<br />
<code>console.Register("bone", new MakeBone());</code></p>
<p>As for the language itself, everything is separated by spaces and each new line is a new command.</p>
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	<item>
		<title>Comment on Updated generated character. by Mark</title>
		<link>http://evanreidland.com/?p=179#comment-57</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sat, 16 Jul 2011 23:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=179#comment-57</guid>
		<description>I just realized that i could leave my name and not a comment. Anyways, is a scripting language or something? the @body.bsize stuff?</description>
		<content:encoded><![CDATA[<p>I just realized that i could leave my name and not a comment. Anyways, is a scripting language or something? the @body.bsize stuff?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Leg&#8230; Thing. by TJ</title>
		<link>http://evanreidland.com/?p=159#comment-55</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Wed, 13 Jul 2011 05:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://evanreidland.com/?p=159#comment-55</guid>
		<description>NOICE</description>
		<content:encoded><![CDATA[<p>NOICE</p>
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