So, I have a full time programming internship now, and that’s awesome.
I’ve still done a bit of personal programming in the evenings and on the weekends, but I haven’t updated my blog.
Until now.
I’ve been floating between various ideas for a while, and there are many details that I’m not certain of yet, but I’m pretty sure it will involve hex tiles and cubes in space.
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This weekend (the weekend including June 23rd, 2013), I started work on a cube editor, and now I have it up to a comfortable usable state. It’s still very crude, but it gets the job done.
Available here. Keep in mind that it’s a dev program, and that it’s likely to be unstable.
I’ll be updating my progress every weekend (maybe).
Enjoy.