So, I have a full time programming internship now, and that’s awesome.
I’ve still done a bit of personal programming in the evenings and on the weekends, but I haven’t updated my blog.
Until now.
I’ve been floating between various ideas for a while, and there are many details that I’m not certain of yet, but I’m pretty sure it will involve hex tiles and cubes in space.
![Screen Shot 2013-06-24 at 11.48.08 PM](http://evanreidland.com/wp-content/uploads/2013/06/Screen-Shot-2013-06-24-at-11.48.08-PM.png)
This weekend (the weekend including June 23rd, 2013), I started work on a cube editor, and now I have it up to a comfortable usable state. It’s still very crude, but it gets the job done.
Available here. Keep in mind that it’s a dev program, and that it’s likely to be unstable.
I’ll be updating my progress every weekend (maybe).
Enjoy.